I played the PS5 Pro, and it’s clearly better

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Eight years ago, PlayStation lead architect Mark Cerny showed me the power of the PS4 Pro in this very room. Today, I’m checking out the new PS5 Pro instead — and feeling some major déjà vu. Like before, Sony is showing journalists a room full of screens at its PlayStation US headquarters just outside of San Francisco, playing 11 games side by side on both the original hardware and the guts of the new $700 Pro. Like before, you’ll pay a hefty premium for graphical improvements rather than new titles. Like before, games will need to be patched to give you most of those boosts, and not all patches will be equal.And like before, those improvements are seriously impressive if your TV is close enough to your couch. This time, it brings out details like individual blades of grass, improves the density of particles onscreen, unlocks optional 8K and ray tracing modes, and even reduces the distracting shimmering that often popped up in games on the original console. Michiel van der…

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